Lead Level Designer H/F

  • CDI
  •  Annecy - Rhône, France
  •   il y a 7 jours

Vue d'ensemble

Company Description

Ubisoft's teams are driven by their desire to enrich the lives of players by original and memorable entertainment experiences. They give life to amazing worlds, real playgrounds where the imagination can express itself freely, giving birth to surprising moments of fun and adventure that also help you as a player to discover yourself and learn.

Ubisoft Annecy

Founded in 1996, Ubisoft Annecy has developed many sagas, especially on Splinter Cell, Assassin’s Creed®, while focusing on multiplayer online and social aspects, and also on concrete game mandates such as Tom Clancy’s: The Division 2® and Ghost Recon Wildlands. We are now proud to have developed our own IP, Steep!

Located in one of the most dynamic regions of France, our Ubisoft studio is settled between lake and mountains, in the middle of Annecy, also known as the Venice of the Alps, 30 minutes away from Geneva International Airport. Having a studio with perpetual growth, we are focusing on our team members' commitment and team work. Our ambition relies on innovation and excellence with an ultimate purpose: our players' satisfaction!

By joining Ubisoft Annecy, you will have the opportunity to join a community of passionate and collaborative peers, but also to evolve, with pioneering teams in their field, from all around the world. You will progress in a benevolent and inspiring environment in which you push the boundaries of imagination and technology to create the worlds that will enthrall our players.

Do you have talent and experience in the video game industry? Do you want to join a challenging, stimulating, creative and friendly work environment? Join us!

Job Description

Ubisoft Entertainment, a global leader in the video games and entertainment software industry, is currently seeking a full-time Lead Level Designer

We are looking for a highly talented, motivated and experienced person for a multiplatform AAA project based in our Annecy studio to manage a team of level designers responsible for the realization and delivery of environments and/or mission content.


  • Under the Lead World’s responsibility, you participate in supporting the game’s vision through the level design
  • You are responsible for the level design, the integration of game ingredients into the levels following technical and artistic constraints
  • You help supporting narrative through staging and level design
  • You directly manage a team of level designers
  • You handle the communication with the other teams in the projects

Profil(s) recherché(s)


You have a significant experience with AAA game development as a Lead Level Designer/Lead Mission Designer and recognize yourself in the following skills list : 

  • Good social and organizational skills
  • Ability to review the work done by others and suggest improvements if necessary
  • Familiar with Rational Level Design processes
  • Good knowledge of scripting and visual scripting
  • Knowledge of the limitations of the various engines
  • Knowledge of architecture, urban planning, design fundamentals is appreciated
  • Knowledge of tool(s) such as 3DS MAX, Photoshop, Houdini is appreciated

Please send us your resume, cover letter, portfolio, any relevant material.

Informations complémentaires

Additional Information

Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.

All information will be treated as confidential in accordance with the Employment Equity Act.

Integrating the Ubisoft French studios also means:

  • Join passionate and highly technical teams, all driven by the desire to design and develop innovative games and stand out for their quality
  • Collaborate with teams recognized for their experience on renowned franchises
  • Develop expertise by participating in in-house sharing events (talks, conferences, trade shows) and benefiting from tailor-made training programs
  • Evolve in a leading French videogame company represented in 30 different countries, with opportunities for international development


  • Type: Full-time
  • Function: Art/Creative
Date de publication initiale : 14/11/2020