Vfx Technical Artist F - M - Nb - New Project H/F

  • CDI
  •  LYON, 69000 - Rhône
  •   il y a 98 jours


  • Cette annonce est désactivée, il n'est donc plus possible d'y postuler.

Vue d'ensemble


Description de l'entreprise :

Play as a team, Race for excellence and Get creative !Chez Ubisoft Ivory Tower, nous sommes animés au quotidien par ces valeurs depuis 2007, rejoignez-nous pour travailler sur notre nouveau projet en tant que VFX TechnicalArtist (F/M/NB/D)

Description du poste :

As a VFX TECHNICAL ARTIST, you will BE in charge of designing and implementing visual effects for vehicles and gameplay feedbacks.

MAIN MISSIONS :
- Create a wide variety of real-time special effects focused on vehicle behavior.
- Create flipbook textures with Fluid simulation and procedural textures with shaders.
- Translate reference, concept art, story boards, written game design briefs, and verbal directions into prototype and implement real-time VFX in game.
- Learn engine pipelines, optimize workflows and maintaining a balance between quality and performance.
- Building relationships with Artists, Designers, Technical Artists and Programmers to facilitate effective collaboration during the creation of our game assets.


Profil(s) recherché(s)

Qualifications :


- Minimum of one shipped game title.
- Proficient in creating high quality VFX using Maya, Houdini, or other equivalent tools.
- Production experience utilizing particle systems and other forms of dynamic simulations.
- Able to balance quality and technical constraints.
- Preferred familiarity with node-based engines.
- Excellent learning skills to master new tools.
- A good technical knowledge of different game engines is mandatory.
- You are comfortable working with international profiles in English (spoken, written).
- Snowdrop engine experience would BE a plus.

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Date de publication initiale : 24/06/2022



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