Technical Art Director

  • CDI
  •  France
  •   il y a 3 jours

  • Cette annonce est désactivée, il n'est donc plus possible d'y postuler.

Vue d'ensemble

Company DescriptionPlay as a team, Race for excellence and Get creative! At Ubisoft Ivory Tower, we are driven by these values every day since 2007, join us to work on our new project as a Technical Art Director (W/M/NB).

The Technical Art Director will ensure the quality of the technical content produced by his team and must optimize team productivity through pipeline processes by taking online user needs into account.

The Technical Art Director will carry out his tasks by adequately determining project needs, implementing effective tools and methods to maximize data integration in the game engine and provide technical support for the team.


Job Description

Define his teams technical needs to carry out the creative vision (design and artistic) by validating the game features and challenging the interpretation to assess technical feasibility

Acquire the best internal and external tools, in collaboration with the programming team to enhance and facilitate the work of the Art Team

Establish the vision for the best work methods and data structure (data and assets) to standardize work methods and ensure the validity and integrity of the data (meet standards and minimize debugging)

Mentor the art team members to allow them to use tools and methods efficiently

Assure integration and optimization of artistic content in the engineProvide constant technical support to the artistic team regarding the tools and the engine

Determine enhancements and resolve issues to provide technical support to the team by working in close collaboration with programmers and training certain team members

Remain informed of new technical and technological developments to be able to apply these developments on the project whenever relevant and share project developments with peers

Driving the optimization and debugging to fix the issues raised in his field of expertise



Solid experience as a Technical Art Director or an Assistant Technical Art Director and any other relevant experience in a completed AAA game production

Excellent knowledge of DCC pipelines & scripting (Houdini experience a plus)

Strong experience working with version management systems (eg: Perforce, VSS, Alienbrain)

Excellent knowledge of game engines and different game platformsAbility to write technical and graphic documentsVideo game culture and artistic sensitivity

Strong problem-solving skills

Solid communication skills (both orally and in writing)

Being able to communicate in English

Additional InformationUbisofts 19,000 team members, working across more than 40 location around the world, are bound by a common mission to enrich players lives with original and memorable gaming expériences. Their dedication and talent has brought to life many acclaimed franchises such as Assassins Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us

Create the unknown.

Remuneration according to profile and experienceHoliday bonus


Health insurance paid 50% by the company

Lunch vouchers & transit pass paid 50% by the company

Relocation4 free games per year and 8 concert tickets with 40% discount

Playzone and babyfoot

Flextime and home office

formation cpf jeux vidéo
Date de publication initiale : 15/05/2024