Senior Level Designer [Star Wars Project]

  • CDI
  •  Annecy
  •   il y a 171 jours

  • Cette annonce est désactivée, il n'est donc plus possible d'y postuler.

Vue d'ensemble

Company Description

Ubisoft's 19 000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players' lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

Ubisoft Annecy

Founded in 1996, Ubisoft Annecy has developed many sagas, especially on Splinter Cell, Assassin's Creed®, while focusing on multiplayer online and social aspects, and also on concrete game mandates such as Tom Clancy's: The Division 2® and Ghost Recon Wildlands. We are now proud to have developed our own IP, Steep!

Located in one of the most dynamic regions of France, our Ubisoft studio is settled between lake and mountains, in the middle of Annecy, also known as the Venice of the Alps, 30 minutes away from Geneva International Airport. Having a studio with perpetual growth, we are focusing on our team members' commitment and team work. Our ambition relies on innovation and excellence with an ultimate purpose: our players' satisfaction!

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Job Description

As a Senior Level Designer at Ubisoft Annecy, you will be working together with the team at Massive Entertainment to create a new story-driven open-world video game set in the Star Wars galaxy. Our goal is to create a game and a story that bring both new and lifelong fans on an immersive and outstanding journey, which will stay with them for years to come.

Reporting to the Lead Level Designer, you will be responsible for the design and integration of gameplay elements in the game environment (from conception to the debug phase). You will work within the World team in close cooperation with the Level Artists and other disciplines involved in the project development. Because of your solid expertise as a senior, you will also be responsible to mentor some of your colleagues to help them deliver higher quality content.

Your daily life

  • Respect the creative direction to realize the Level Design
  • Take responsibilities of game features and / or map area
  • Design and deliver content gameplay consistent with the direction of the game.
  • Scripting various elements while respecting the technical constraints
  • Balance content and debug.
  • Collaborate with the different disciplines involved in the game development (artists, animators, narrative designers ...)
  • Confirm the playability of the environment with the testers, Level Artists and Gameplay Programmers
  • Mentor and transfer your knowledge to the colleagues that surround you


Profil(s) recherché(s)


What you bring to the team

You have at least 7-10 years' experience as a Level/Mission Designer in an AA / AAA game production

Independent, rigorous, and inventive, you have a very good knowledge of video game culture in general, as well as knowledge of at least one game engine.

  • Layout and / or mission (quest) design mastery
  • Technical knowledge using editors and scripting tools (visual scripting)
  • Ability to understand the creative direction of a game and to extend this vision to creating a mission
  • Able to defend and question your choices
  • Proactivity and problem solver oriented
  • Junior mentoring
  • Excellent knowledge of video games and general culture

Informations complémentaires

Additional Information

Ubisoft is committed to creating an inclusive work environment that reflects the diversity of our player community. Qualified applicants will receive consideration for employment without regard to their race, ethnicity, religion, gender, sexual orientation, age or disability status.

All information will be treated as confidential in accordance with the Employment Equity Act.

Integrating the Ubisoft French studios also means:

  • Join passionate and highly technical teams, all driven by the desire to design and develop innovative games and stand out for their quality
  • Collaborate with teams recognized for their experience on renowned franchises
  • Develop expertise by participating in in-house sharing events (talks, conferences, trade shows) and benefiting from tailor-made training programs
  • Evolve in a leading French videogame company represented in 30 different countries, with opportunities for international development
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Date de publication initiale : 25/03/2022