Physics Programmer (M/NB/W) - THE CREW MOTORFEST

  • CDI
  •  Lyon, Auvergne-Rhône-Alpes
  •   il y a 10 jours


  • Cette annonce est désactivée, il n'est donc plus possible d'y postuler.

Vue d'ensemble

Job Description

The Physics Programmer is responsible for developing and maintaining functionalities linked to the physical component of a multi-platform real-time vehicle game.



Production :

  • Ensure the maintenance and development of existing technologies concerning:
    • Simulation of various types of vehicles
    • Simulation of interactive physical elements
    • Improvement of production tools for physical elements and collisions.
  • Diagnose and solve problems to improve engine robustness.
  • Help designers and artists integration and iterate with designers to able them to tweak vehicles.
  • Investigate physics behaviors that don't fit the intentions of the user.
  • Help game programmers to integrate their feature which can use or have impact on physics.
  • Optimize game code in a real-time, multi threaded and multiplayer online environment.
  • Integrate functionalities from middleware to improve quality.
  • Add and improve documentation :
    • On parameter tweaking for users,
    • On feature development for programmers.
  • Program in a clear and structured way, respecting performance, maintenance, compatibility, and portability requirements.
  • Review the code of other programmers.
  • Work and communicate with multi-disciplinary teams across different studios in the whole project and support them on physical technical issues.

Knowledege maintenance :

  • Monitor technological developments and test new solutions.
  • Technology watch on Anvil pipeline and modules.
  • Communicate with other Ivory teams on project's advancements.
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Date de publication initiale : 12/02/2024