Lighting Artist F - M - Nb H/F
- CDI
- BORDEAUX, 33300
-
il y a 69 jours
- Cette annonce est désactivée, il n'est donc plus possible d'y postuler.
Vue d'ensemble
As a Lighting Artist at Ubisoft Bordeaux, you'll get the chance to use your artistic eye and your technical skills to create visually stunning gameplay spaces. Utilizing our in-house game engine you'll collaborate with fellow Artists, Tech Art, and Level Designers to create unique game worlds.
This is a temporary position (6 months) based in Bordeaux and requires working onsite.
RESPONSIBILITIES
- Helping to drive narrative storytelling through effective use of color, light, and mood. Using lighting to help convey emotional experiences.
- Working with the Art Director and Lead Artists to keep the artistic style & mood consistent with our defined visual style for the game.
- Proactively driving collaboration with other departments (like Tech Art) to balance aesthetic quality and performance requirements.
- Identifying and helping to develop techniques and toolsets.
- Maintaining quality, efficiency, and consistency across your work.
- You have already worked on real-time project as an experienced Lighting Artist, from its conception to the ship
- Good understanding of lighting theory, and art/design fundamentals (including an understanding of composition and color theory)
- Cinematographic and photographic knowledge : framing, shot scale, scene composition, atmospheric lighting, shadow play, etc
- Strong knowledge of lighting pipelines and cutting-edge art techniques (e.g. baking lightmaps)
- Strong team spirit, good interpersonal skills and ability to work independently
- A relevant portfolio of artwork (must include Lighting Art)
- You are comfortable working in English to evolve in an international environment