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Level Designer (W/M/NB) - [Star Wars Project]
- CDI
- Annecy, Auvergne-Rhône-Alpes
-
il y a 84 jours
- Cette annonce est désactivée, il n'est donc plus possible d'y postuler.
Vue d'ensemble
Job Description
As a Level Designer at Ubisoft Annecy, you will be working together with the team at Massive Entertainment to create a new story-driven open-world video game set in the Star Wars galaxy. Our goal is to create a game and a story that bring both new and lifelong fans on an immersive and outstanding journey, which will stay with them for years to come.
Reporting to the Lead Level Designer, you will be responsible for the design and integration of gameplay elements in the game environment (from conception to the debug phase). You will work within the World team in close cooperation with the Level Artists, the Quest Designers and other disciplines involved in the project development.
Your main tasks will be:
· Respect the creative direction to realize the Level Design
· Create missions and events using the visual scripting tool
· Take responsibilities of game features and / or map area
· Scripting various elements while respecting the technical constraints
· Set up and adjust enemies' position and ingredients
· Balance content and debug
· Collaborate with the different disciplines involved in the game development (quest designers, artists, narrative designers ...)
· Confirm the playability of the environment with the testers, Level Artists and Gameplay Programmers
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