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Lead Technical Animator (F/M/NB)
- CDI
- Bordeaux, Nouvelle-Aquitaine
-
il y a 753 jours
- Cette annonce est désactivée, il n'est donc plus possible d'y postuler.
Vue d'ensemble
As a Lead Technical Animator at Ubisoft Bordeaux, you will contribute to the development of the Technical Animation team. In this role, you'll collaborate with other Leads, Producers, and multidisciplinary developers across our AAA production.
What you'll do:
- Prioritizing, supervising and planning the team's day-to-day work
- Providing constructive feedback, mentoring, and coaching a team of Technical Animators
- Ensuring a productive workflow and beneficial relationships with multiple internal and external stakeholders
- Ensuring deliverables are completed on time, on specs, and up to quality standards
- As a Technical Animator you'll also:
- Create and maintain an animation pipeline and DCC tools for Gameplay and Cinematic Animators as well as Character artists
- Supporting the Gameplay and Cinematic animation teams with rigs
- Supporting Animators with procedural animation solutions for some characters and vehicles
- Establish real-time IK solutions for any Gameplay feature that requires it
- Debug animation and character problems in the game

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