Rockstar North is seeking a graphics programmer to help breathe life, realism and fun into our next-generation games. This is an exciting opportunity to develop cutting-edge graphics and visual effect systems, working together with the art department to create optimal, attractive solutions for our games. Interested applicants should possess an excellent grounding in graphics theory, good math skills, a keen eye for detail, and a natural ability to communicate as part of a creative team.
- Develop new and enhance existing graphics technologies (rendering, lighting, shadows, shaders, culling, scene management and others) to help achieve state-of-the-art visuals.
- Work closely with the rest of the programming team to assist in integrating graphics technologies, identify extensions to that technology, and help create those improvements.
Experience with C/C++ programming.
Experience with HLSL, Cg or other vendor specific shader programming language.
Ability to work with artists, designers and other content creators to make sure they can get the most out of the technology.
Passionate about playing and making games.
Experience with 3D graphics APIs (Direct3D 11+, OpenGL, Vulkan and/or vendor specific).
At least one shipped title; preferably on the Xbox and/or Playstation consoles.
Experience with multithreaded programming.
Experience optimizing both performance factors and memory footprints using hardware and software profilers (PIX, GCM Replay, Tuner, Vtune, etc.).
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