CDI Junior Engine Programmer H/F

  • CDI
  •  CERGY, 95000
  •   il y a 59 jours


  • Cette annonce est désactivée, il n'est donc plus possible d'y postuler.

Vue d'ensemble

For on-going and unannounced projects, we are looking for a developer who is motivated by versatile missions centered around engine programming or integration of cutting-edge technologies essentially on Unreal Engine 5 for AA or AAA games on PC, Xbox Series or PlayStation 5, and who can cover a wider scope if needed, including the development of game systems, implementation, analysis and performance optimization or the integration of third-party technologies.

Missions and Responsibilities :
Implement various features within the game engine according to the guidelines specified by the technical director and being under the supervision of the lead programmer.
Develop collateral features related to the game systems or the tools, if requested.
Get involved in the technical architecture defined for the game engine.
Collaborate with other team members and other development, art or production teams, local or remote.
Make propositions to improve existing functionalities, for the sake of the final quality of the game.
Deliver a clean, clearly commented and structured code, in respect of the suitable conditions of performance and reliability.
Integrate in game when necessary, any delivered asset (characters, environments, props, animations, cut-scenes, UIs, sounds, special effects, etc.).
Analyze and fix bugs identified in the source code (even if written by other developers).
Track performance or memory troubles (if any) and solve them by bringing appropriate optimizations.
Make sure the final results fit the expected quality.
Do reporting according to deadlines, as well as provide any necessary relevant information, which might BE needed for efficient use.
When necessary, write a technical document explaining the developed or studied system.

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Date de publication initiale : 12/12/2023