C++ Engineer

  • CDI
  •  Paris, Région Île-de-France, 75000
  •   il y a 24 jours


  • Cette annonce est désactivée, il n'est donc plus possible d'y postuler.

Vue d'ensemble

As a C++ Engineer of Ubisoft IT team, you will be contributing to the development and the maintenance of our interactive streaming platform for our internal usage. You will participate in the development of a new application stack that aims at redefining the future of game development, working side by side with Product and UX in a fast and creative atmosphere.

 

Our team members are self-sufficient and have a problem-solving mindset. We are looking for people who are passionate about gaming and who are always one step ahead in development platforms, processes, and new functionality.

 

We expect the candidate to be curious, open-minded, polyvalent, and comfortable exploring new architectures and solutions to deliver a brand-new platform.

 

Responsibilities



    • Work closely with teammates to improve and maintain a highly scalable, available, and reliable remote protocol using Ubisoft-recommended practices and tools.

 

    • Contribute to the architecture of the solutions delivered by the team.

 

    • Manage individual priorities, deadlines, and deliverables

 

    • Contribute to engineering efforts from planning and organization to execution and delivery to solve complex engineering problems.



Ubisoft's perks

 

Profit Sharing, yearly company saving plan. 25 paid time off + 12 additional paid days off. 50% of your Navigo pass is paid by the company, lunch vouchers (9?/day), healthcare for you and your family, and lots of Ubisoft additional perks.

 

Our brand new office is located in Saint Mandé, (Metro line 1, Saint Mandé station). Gym available in the building. Ability to work remotely.

 

Additional Information

 

Skills and competencies show up in different forms and can be based on different experiences, that's why we strongly encourage you to apply even though you may not have all the requirements listed above.

 

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We're committed to fostering a work environment that is inclusive and respectful of all differences.

 

Check out this guide to help you with your application, and learn about our actions to encourage more diversity and inclusion.

 

Qualifications



    • BA/BS in Computer Science, related technical field, or equivalent practical experience

 

    • 5 years of relevant work experience

 

    • Experience with software development with C/C++

 

    • Full professional working proficiency in English

 

    • Knowledge on Windows environment.



Additional Qualifications (one or more)



    • Experience with one or more of the following areas: Networking (e.g. UDP, WebRTC), Rendering (e.g. Direct3D, OpenGL), Drivers (e.g. video, HMI)

 

    • Ability to learn other coding languages as needed (Python)

 

    • Development experience with various Cloud Solution Providers (e.g. AWS, Azure)

 

    • Experience with REST APIs

 

    • Demonstrated ability to share knowledge via formal mentoring, reviewing code, reviewing design documents, providing technical talks, teaching classes, or as a consultant on projects

 

    • Knowledge of infra-automation, CI/CD, SDK delivery models, project management tools (jira).

 

    • Knowledge on Linux and/or MacOS environment.



Ubisoft's 20,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players' lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

 

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

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Date de publication initiale : 19/03/2024