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3D Gameplay Technical Animator - Technical Profile (M/F/NB)
- CDI
- Montpellier, Occitanie
-
il y a 176 jours
- Cette annonce est désactivée, il n'est donc plus possible d'y postuler.
Vue d'ensemble
Job Description
As part of a team of developers based in Montpellier and co-developing with Paris, you will be responsible for integrating and fine-tuning animations to provide players with the most immersive gaming experience possible.
Main Responsibilities
- Collaborate with our GPP and GD teams to create and refine AI animations, including movement and combat-related animations.
- Communicate with the Animation Director, Game Designers, and Programmers to understand quality objectives and gameplay intentions.
- Master animation software such as Kino and be comfortable adjusting MoCap animations.
- Playtest the game to identify potential animation needs.
- Understand and enrich animation kits.
- Quickly create basic prototypes to facilitate discussions related to animations and gameplay (Anim Tree).
- Work closely with the animation team and developers to achieve the desired artistic signature in the game.

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