Experienced 3D Character artist – M/F

  • CDD/Intérim
  •  Paris - Île-de-France, France
  •   il y a 12 jours
  •   Target Agency


Vue d'ensemble

We are looking for an experienced 3D Character artist for our client’s super-exciting (big Hollywood sci-fi franchise) project here in Paris.

The contract is for one (1) year, but could be hired afterward!

Job Description

● Developing high detail 3D models (humanoid characters and other creatures, including faces, hair, armor, and weapons)

● Creating clean, low-resolution game topology and UV’s

● Developing game-ready assets to match concept and art direction

● Creating textures and next-gen materials for use in-game engine

● Exporting models and textures into U4

● Working closely with the concept and animation team to bring the characters to life

Profil(s) recherché(s)

Skills & Requirements

● 4+ years of experience creating and delivering high quality 3d Character art

● Proficiency in sculpting, topology and texture creation process from high resolution to game ready assets.

● Excellent knowledge of human and animal anatomy and clothing

● Solid understanding of facial topology and edge flow using traditional modeling techniques

● Understanding of traditional art principles including shape language, and color theory

● Experience creating character assets in a pipeline

● Strong understanding of programs such as Zbrush, Substance Painter, 3Ds Max, Photoshop and UE4 (or equivalent)

● Good communication skill and ability to work interactively with production and other departments to solve production challenges

● Works closely with Art Director to keep quality and style consistent across all characters

● Works with other departments to ensure that assets are delivered in a timely manner

● Experience working in an iterative, agile environment

● Good English communication skills (both written and spoken), as you will work amongst an international team!

 
Date de publication initiale : 17/06/2020