Catégorie

Salaire net mensuel

Information non renseignée

Détails de la structure

Ubisoft
  • Cette annonce est désactivée, il n'est donc plus possible d'y postuler.
Date de publication initiale : 25/01/2024

Vue d'ensemble

Job Description

At the Bordeaux studio, you will join the Lighting team on the studio's next project, based on the Assassin's Creed license.

RESPONSIBILITIES:

  • Produce interior and exterior lighting for open environments in our proprietary game engine.
  • Analyze current and ongoing environments, to maximize the quality of lighting on characters and environments.
  • Propose artistic references to improve the visual aspect of the game
  • Work in collaboration with Level Artists and Level Designers in charge of environments to propose, implement and optimize lighting in each context.
  • Implement and integrate feedback from the Art Director and your Lead into your work