Détails de la structure
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Date de publication initiale : 25/01/2024
Vue d'ensemble
Job Description
At the Bordeaux studio, you will join the Lighting team on the studio's next project, based on the Assassin's Creed license.
RESPONSIBILITIES:
- Produce interior and exterior lighting for open environments in our proprietary game engine.
- Analyze current and ongoing environments, to maximize the quality of lighting on characters and environments.
- Propose artistic references to improve the visual aspect of the game
- Work in collaboration with Level Artists and Level Designers in charge of environments to propose, implement and optimize lighting in each context.
- Implement and integrate feedback from the Art Director and your Lead into your work