Détails de la structure
- Cette annonce est désactivée, il n'est donc plus possible d'y postuler.
Date de publication initiale : 18/11/2023
Vue d'ensemble
Job Description
Under the guidance of the Lead Level Artist, your mission will be to create the environments and atmospheres desired by the Artistic Direction.
- Work in collaboration with Level Designers and 3D Artists on world construction.
- Integrate 3D objects into the game (placement of buildings, urban furniture, vegetation, etc.), ensuring scene coherence (storytelling).
- Work on terraforming to adapt the terrain's topology to the staging.
- Integrate lighting into the designs.
- Adhere to artistic, technical, and gameplay constraints.